|OlliOlii wow gold the low budget skateboarding video game from London based studio Roll7 beat both Fifa 15 and Forza Horizon 2 for the best sport video game.|
The actress Ashley Johnson defeated the Hollywood star Kevin Spacey to win the best performance award for Ellie in The Last of Us: Left Behind.
And the puzzle game Lumino City which was created using real world models made out of paper, card, miniature lights and motors beat Ubisoft's Far Cry 4 and Assassin's Creed Unity for artistic achievement.
Monument Valley won British game of the year. Its developers, UsTwo Games sparked a brief backlash in November after charging 1.49 for extra levels a fee many gamers thought justified after trying them out.
The title also took the mobile and handheld category.
Alien: Isolation, by Sussex based The Creative Assembly, only walked away with the audio achievement prize despite entering the ceremony as the favourite with six nominations.
Return winnerThe awards were hosted by the comedian Rufus Hound his first time in the role.
His opening monologue poked fun at the rising number of video games that sell expensive downloadable content in the months following the original title's release.
However, that did not stop last year's big winner, The Last of Us, from also scooping up the best story award for its add on tale, Left Behind.
Analysis: Adam Rosser, presenter of Radio 5 live's Game On
There was an audible ripple of surprise in the press room as Destiny took the best game Bafta.
Destiny has been criticised in many quarters for being the epitome of "grind", suffering from a sparsely populated game world and repetitive gameplay.
In many people's minds the game has struggled to integrate two genres: the first person shooter and the massively multiplayer online (MMO) game.
That was always going to be a tall order.
As was following the well thought of Halo series, which Bungie built its reputation on.
One in which Earth is threatened by "the Darkness", a nebulous adversary that wouldn't be out of place in a Luc Besson film, and the central "character" in the game, The Traveller is a mute orb in whose shadow the last safe city on Earth is founded.
There are good ideas scattered through the game but at present, several DLC (downloadable content) releases in, it still manages to feel unfinished.
In a strong category up against Alien: Isolation, Middle Earth: Shadow of Mordor and even Mario Kart 8 the decision to give the most high profile award to Destiny looks, to many, like an eccentric one.
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Paying respectsThe awards this year introduced a new category best persistent game, representing titles whose action continues even when the player is not taking part.
Destiny had been nominated for the prize, but it went instead to Riot Games' hugely popular League of Legends.
This year's winner in the "ones to watch" category was Overly Kinetic, a development team made up of students from the University of Southern California.
They created the distinctive "stealth deathmatch" multiplayer game Chambara, in which four players camouflage themselves in the game's environment while trying to sneak up on and attack each other.
The category is linked to the Dare to be Digital competition run by Abertay University, which gives contestants nine weeks to create a prototype, and is intended to bring attention to new talent.
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